About Me
I am a student studying Game Art, pursuing a wide breadth of artistic knowledge and mediums.I am specializing in Art Production and Technical art.My future goal is to create a moving artistic experience that players find meaning and beauty in through the games that I work on.
Program Expertise
ADOBE After Effects
ADOBE Animate
ADOBE Fresco
ADOBE Illustrator
ADOBE Photoshop
AFFINITY Designer
AFFINITY Photo
AUTODESK Sketchbook
CELSYS Clip Studio Paint
Celtx
GOOGLE Docs, Sheets, Slides
Miro
MS Office (Word, Powerpoint, OneNote, Excel)
Notion
Procreate
ADOBE Premeire Pro
ADOBE Substance Painter
AUTODESK Maya
BLACKMAGIC Da Vinci Resolve
Blender
Godot
MAXON Zbrush
Unity Engine
Unreal EngineProgramming Languages Known:
Some Experience: Python, C#
Artwork at a Glance
Some 2D art highlights from my portfolio featuring a wide variety of artistic styles.
Game Projects
LUME
Student Project with Ryan Rosendahl (avengineering)
Roles: Art, Level Design, Production
Reflecting Unto Thee is a 2D Puzzle Platformer I am currently working on. My role is creating the Art, Animation, and Visual Effects. I also set dress areas and work on level and mechanic design.
Trailer
Screenshots
Echoes
Large Scale Student Project
Role: Art producer and 2D art generalist
Echoes is a 2D isometric roguelike I worked on. As one of our Art Producers I helped coordinate an art team of 13, ensuring an achievable timeline for us.Additionally, I coordinated our other development teams and took part in crucial meetings determining our projects artistic needs and scope, while ensuring a cohesive aesthetic direction.As an artist I also worked on implementing our animations in-engine, created VFX, and drew event paintings for this project.
password: echoesgdc
Aidacra
Concept Art Collection
Film Projects
Adrift
Roles: Director, Lead Artist, Storyboard Artist, Animator, Screenwriter, Editor
The Elite
Roles: Director, Lead Artist, Lead Animator, Screenwriter, Editor